Map History

TEC's map has undergone many, many uncountable changes. One of those changes was the map.

The First Map in 2012
Originally created in October 25th, 2012, the map was originally heavily reliant on free models. Not many things were really built by SuperKirbylover (SKL). The only thing build by her was the trees in the really tiny forest.

Locations
Locations consisted of mostly video game areas. The locations were:
 * Green Hill Zone, 1 loop, extremely large and roomy (Inside contained the morph room)
 * A town that consisted of only 2 streets (which were ROBLOX LANE and BLOXXER STREET), a Shop that consisted of Mushrooms, Ice crowns, and a duck inner-tube, Post office, a Church, a Hospital, a Gym, a Train Station, a Large Blue House with a pool that is separated from the rest and is right next to Peach's castle
 * In the town, there was a teleporter that was a Super Mario 64 cannon that lead to the Death Egg
 * On the left end of ROBLOX LANE, there was a Mario Kart track (which was really a square with karts in it)
 * A small forest with large trees that had boards you could walk on, no CFrame involved, included a few free models such as a mini waterfall and bushes
 * The forest had the 8 Slender Pages, which was requested by a user many many times
 * Death Egg, consisted of the Death Egg Robot, computers, Cages, Egg-mobile, and a giant laser cannon. Was extremely roomy.
 * A campsite with multi-colored tents, usually following 1 color scheme for each tent, such as a pink tent and a yellow tent
 * Tent colors were Blue, Green, Yellow, Pink, Black and White. A Campfire was in the middle of the surrounding tents.

As you can see, there were many locations and compared to today's map / 2014's. Some removed areas of the map involve a Sky Land, where you could be in the clouds and not fall.
 * A tree house nearby the campsite with a floating Triforce logo above it, signaling this was Link's home
 * A beach with sandcastles, beach chairs and beach umbrellas
 * A Pokemon Center
 * Bowser's Castle (Which was right next to Green Hill Zone and nearby the Pokemon Center)
 * A Picnic table (right next to the Pokemon Center)
 * A pond with a boat and this near spawn.
 * Angel Island
 * SA2 / SA2B Chao Garden
 * Another Treehouse
 * This.
 * A Pokemon Battle Arena
 * A Barn next to a small waterfall + pond

2013's Map changes
2013 went through many changes, and had many maps. It was remade several times and most of them did not last long. One of the most memorable maps had lasted at least 4 - 6 months.

Screenshots
Many screenshots of it was saved to SKL's computer when she was RPing as Classic Sonic, her favorite character at the time. The Screenshots are listed: Most of the screenshots took place at the beach, where SKL RPed the most at. However, some areas such as the forest were taken, too.
 * Screenshot 1
 * Screenshot 2
 * Screenshot 3
 * Screenshot 4
 * Screenshot 5
 * Screenshot 6
 * Screenshot 7
 * Screenshot 8
 * Screenshot 9
 * Screenshot 10

Locations
The map consisted of original and made up areas, along with some video game areas. The forest was much larger compared to 2012, and the newer Green Hill Zone was smaller and was more custom. 2013 had some more CFrame, where SKL first learned about it. She tried to use it as often as possible, even though she was new. She tried scripting at the time but wasn't quite into it, hence why there wasn't many custom things by her that involved scripts.

The main areas were said beach and forest, as for they took up most of the map. Some small areas consisted of a town (with Freemodeled houses, stores, ect, but slightly edited by her), a custom snow area. custom ice area with lava, a city nearby the town inspired by GMod's City map, a cave that went underground, underground water cave, a stream that lead to a waterfall, a much smaller version and more custom version of the Space Colony ARK from SA2 / SA2B, and a My Little Pony Balloon. 2013 is where SKL first became interested in MLP and attempted to add subtle hints of it. While no one noticed, she was afraid people would judge her and refused to add MLP areas later in maps.

2014's Map Changes
2014 consisted of average, or little map changes. The most memorable of last year was only one map. 2014 had many recreations, but only one stood out from the rest.

SKL had learned more about scripting, so she developed her own day and night script that produced sound variations during the day and night. She was not as advanced to make the Morph GUI, so she stuck to using a morph room for the first half of the year. The map was more bland than creative, but still had some video game hints.

The map that stood out the most did so for a reason, and a good one- it was the first collabed map. SKL was introduced to F3X tools, a tool superhomer64 uses. She wasn't as good as she was in Studio, her main building program for ROBLOX, but still enjoyed it. She also figured out how to make a Morph GUI and started using one.

The map consisted of the normal, with little to no videogame refferences. Main areas were a Forest, a town, a beach close to the town, a desert area and an Ice area. Side areas consisted of Wigglytuff guild which has been in all maps except 2012's and some of 2013's.

A remake of the map was suggested by SKL by near end of 2014 and is being worked on, extending into 2015. It will be done as soon as possible, we all promise!